Week two
The most logical starting point after constructing the floor plan (above) was to begin with what I thought would be the hardest asset to create. The stone arch window. What I needed to make was a convincing frame that could support glass and suit the theme of the room. It definitely wasn't easy, the frame took a lot of trial and error, but I was eventually left satisfied (minus the chamfer tool, which will be added after I texture) with my end result. After that, all that was left was the task of cloning and snapping the rest of the panels together to create a wall of windows.

The next step I took was to construct the bookcase, restricting myself to one box for the entire piece. Like the windows, these would also be cloned along one of the walls, depending on which side of the room they suited better. At this point I was pleased with the progress I had made, for once I hadn't restarted out of sheer frustration. The bookcases were starting to look like, well, bookcases and the measurements of the entire room were proportionate to an average room of that era. I became hellbent on making sure each asset was edited and rounded to the nearest whole number.

Then came the task of constructing the books that would sit on the bookshelves and a beautiful reminder that I could simply create three or four variations of book piles and then clone them across the shelves. (Because apparently all game designers do that) Which left me far more enthusiastic about finishing the book assets for the room. As you can see above, I've left the odd shelf empty, as I have plans to fill them with skulls, vials and various other assets that you'd find when stumbling across a fantasy game.


Once satisfied with the wall of bookcases and the shelves of books, I began constructing a stone fireplace with the help of references I had found. I wanted to go for a grand fireplace, something straight out of a Victorian house. It needed to be big enough so that I could decorate the mantelpiece with assets to fit the theme of the room. At this point I'm constantly brainstorming, going over what I could create to emit light, other than the moonlight filter through the window. That's when I stumbled across a beautiful, elegant candle design...
Week three coming soon...